COMPLETE OVERVIEW
Changed The Solar Corruption Attacks To Be Infinite -
Fixed The Beam Orb Model Not Appearing =
Fixed Aphrodite Dagger Not Working On Lower Tiers +
Changed the way infusing Aphrodite works to boost performance +
Fixed bug where Mossy Stone didn't require a tool =
Fixed Solar Corruption every second explosion being "23" explosion power +
Fixed Smeltery MK Two Coballium sword making Coballium shovel +
Fixed Lembrane having 8000 smelting power -
Added Donor Item: Teddy Bear +
Added "Computer Tier 1" =
Added "Chargenite Battery" =
Added "Chargenite Wire" =
Added "Reflecting Glass" =
Added "Display Screen" =
Added "Xenite Back Panel" =
Added "Xenite Frame" =
Added "Monitor Podium" =
Added "Xenite Upgrade Template" =
Added "Tier One Tablet" =
Added Entry Log Fireium +
Added Entry Log Coballium +
Added Entry Log Xenite +
Added Boss "Teddy Fear" +
Added Coballium Research Tablet =
Added Fireium Research Tablet =
Added Xenite Research Tablet =
Added Oceanic Egg Research Tablet =
Added Coballium Research Tablet Recipe =
Added Fireium Research Tablet Recipe =
Added Xenite Research Tablet Recipe =
Added Oceanic Egg Research Tablet Recipe =
Added Oceanic Egg Log +
Added Mossy Stone -
Corrupt Full Set Bonus Gained; Better Zapper +
Added Double Edged Blade Of The Sun Ability; Blade Ball +
INITIAL CHANGES FOR THIS UPDATE !
Fixed Solar Corruption every second explosion being "23" explosion power +
Fixed Smeltery MK Two Coballium sword making Coballium shovel +
Fixed Lembrane having 8000 smelting power -
Reason: Finally! The final release and rework to lore.
Added Coballium Research Tablet =
Added Fireium Research Tablet =
Added Xenite Research Tablet =
Added Oceanic Egg Research Tablet =
Added Coballium Research Tablet Recipe =
Added Fireium Research Tablet Recipe =
Added Xenite Research Tablet Recipe =
Added Oceanic Egg Research Tablet Recipe =
Added Oceanic Egg Log +
Reason: Focus fire has always been bad and I thought it was a bug, but turned out it was intentional all along? That was my bad I hope for focus fire to be used in the future against the Solar Corruption.
Changed Focus Fire Inaccuracy from 3 to 1 +
Reason: Just some extra progression and changes to the Aphrodite Dagger.
Increased Aphrodite Dagger Max Level from 7 to 10 +
Changed Aphrodite Dagger L1 Cooldown from 90 to 100 -
Changed Aphrodite Dagger L2 Cooldown from 85 to 95 -
Changed Aphrodite Dagger L3 Cooldown from 75 to 90 -
Changed Aphrodite Dagger L4 Cooldown from 65 to 85 -
Changed Aphrodite Dagger L5 Cooldown from 50 to 80 -
Changed Aphrodite Dagger L6 Cooldown from 40 to 75 -
Changed Aphrodite Dagger L7 Cooldown from 35 to 70 -
Changed Aphrodite Dagger L5 Damage from 12 to 10 -
Changed Aphrodite Dagger L6 Damage from 15 to 13 -
Changed Aphrodite Dagger L7 Damage from 18 to 15 -
Changed Aphrodite Dagger L5 Requirement from 360 to 340 +
Changed Aphrodite Dagger L6 Requirement from 600 to 460 +
Changed Aphrodite Dagger L7 Requirement from 900 to 600 +
Reason: The question for armor was always "Xenite or Corrupt?" and the answer was quite always Xenite so I am nerfing Xenite and changing Corrupt Armor.
Corrupt Armor Lost Set Bonus; Regeneration III -
Corrupt Armor Gained Set Bonus; Fire Resistance I. Strength II +
Xenite Armor Gained Set Bonus; Slowness II -
Reason: Ah, with the new update surely comes new advancements! These advancements helping to guide new progression I hope this will fit nicely.
Added Advancement "Charger!" +
Added Advancement "Computing computers for tom" +
Added Advancement "The ReMORSEful tablet!" +
Added Advancement "We got Coballium at home!" +
Added Advancement "This code is fire!" +
Added Advancement "Xenites my jam!" +
Added Advancement "Oceans Code!" +
Reason: Just a little more hostility never hurts. Including a slight stat shift for this new change.
Changed Sun Reincarnation to "Attack on sight" -
Changed Sun Reincarnation HP from 50 to 45 +
Changed Sun Reincarnation Damage from 5 to 7 -
Changed Sun Reincarnation Speed from 0.35 to 0.31 +
Changed Sun Reincarnation Follow Range from 64 to 96 -
Changed Sun Reincarnation Knockback from 0.085 to 0.135 =
Changed Sun Reincarnation XP from 9 to 11 +
Reason: Okay now that the full release is coming out for this update, it is about time we shape up the boss to be released! This includes a slightly more complex attack pattern and different stat changes.
Changed Teddy Fear Health from 900 to 820 +
Changed Teddy Fear XP from 235 to 180 -
Changed Teddy Fear Movement Speed from 0.55 to 0.4 +
Changed Teddy Fear Step Height from 4.6 to 2 =
Changed Teddy Fear Damage from 14 to 11 +
Changed Teddy Fear Visual Scale from 2.5 to 2.2 =
Changed Teddy Fear To "Attack on sight" -
OVERVIEW OF ALL SNAPSHOTS COMBINED
Changed Teddy Fear Health from 900 to 820 +
Changed Teddy Fear XP from 235 to 180 -
Changed Teddy Fear Movement Speed from 0.55 to 0.4 +
Changed Teddy Fear Step Height from 4.6 to 2 =
Changed Teddy Fear Damage from 14 to 11 +
Changed Teddy Fear Visual Scale from 2.5 to 2.2 =
Changed Teddy Fear To "Attack on sight" -
Changed Sun Reincarnation Immunity To Arrows from true to false +
Changed Sun Reincarnation Immunity To Explosions from true to false +
Changed Sun Reincarnation Movement from 0.3 to 0.31 -
Changed Sun Reincarnation EXP from 7 to 11 +
Changed Sun Reincarnation Armor from 0 to 5 -
Changed Sun Reincarnation Attack Damage from 3 to 7 -
Changed Sun Reincarnation Spawn Rate Minimum from 1 to 3 -
Changed Sun Reincarnation Spawn Rate Maximum from 4 to 5 -
Changed Sun Reincarnation Added Chargenite Battery Drop +
Changed Sun Reincarnation to "Attack on sight" -
Changed Sun Reincarnation HP from 50 to 45 +
Changed Sun Reincarnation Follow Range from 64 to 96 -
Changed Sun Reincarnation Knockback from 0.085 to 0.135 =
Changed Sun Reincarnation Minion Movement from 0.265 to 0.24 +
Changed The Solar Corruption Health from 465 to 535 -
Changed The Solar Corruption EXP from 75 to 140 +
Changed The Solar Corruption Attack Damage from 16 to 21 -
Changed The Solar Corruption Armor from 9 to 11 -
Changed The Solar Corruption Knockback from 7 to 11 -
Changed The Solar Corruption Projectile Follow Range from 20 to 35 -
Changed The Solar Corruption Projectile Interval from 35 to 30 -
Changed The Solar Corruption Explosion Power from 1.6 to 2.3 -
Changed The Solar Corruption Explosion Interval from 120 to 110 -
Changed The Solar Corruption Summon Interval from 600 to 350 -
Changed The Solar Corruption Summon Amount from 3 to 4 -
Changed The Solar Corruption Projectile Power from 1.08 to 1.3 -
Changed The Solar Corruption Projectile Hit Damage from 2.65 to 2.85 -
Changed The Solar Corruption Projectile Hit Knockback from 1 to 2 -
Changed The Solar Corruption Loot Table Zapper Drop Chance from 5% to 4% -
Changed The Solar Corruption Loot Table Double Edged Blade Of The Sun Drop Chance from 5% to 6% +
Changed The Solar Corruption Loot Table Corrupt Armor Set Drop Chance from 8% to 9% +
Added Sun Orb To The Solar Corruption Loot Table +
Added Sundane Storage Fragment To The Solar Corruption Loot Table +
Changed The Solar Corruption Loot Table Sundane Maximum from 4 to 9 +
Changed The Solar Corruption Loot Table Sundane Minimum from 3 to 5 +
Changed The Solar Corruption Loot Table Sundane Drop Chance from 9% to 11% +
Changed The Solar Corruption Loot Table Sun Fragment Drop Chance from 13% to 17% +
Changed The Solar Corruption Loot Table Sun Fragment Maximum from 45 to 95 +
Changed The Solar Corruption Loot Table Sun Fragment Minimum from 20 to 50 +
Changed The Solar Corruption Loot Table Maximum Rolls from 12 to 19 +
Changed The Solar Corruption Loot Table Minimum Rolls from 6 to 11 +
Changed The Solar Corruption Loot Table Bonus Rolls from false to true +
Changed Xenite Full Set Bonus Strength from 2 to 1 -
Xenite Full Set Bonus Gained; Slowness II -
Corrupt Armor Lost Set Bonus; Regeneration III -
Corrupt Armor Gained Set Bonus; Fire Resistance I. Strength II +
Changed Aphrodite Dagger Power 1 Damage from 2 to 3 +
Changed Aphrodite Dagger Power 2 damage from 3 to 4 +
Changed Aphrodite Dagger Power 3 Damage from 5 to 6 +
Changed Aphrodite Dagger Power 4 Damage from 7 to 8 +
Changed Aphrodite Dagger L6 Damage from 15 to 13 -
Changed Aphrodite Dagger L7 Damage from 18 to 15 -
Changed Aphrodite Dagger Power 2 Cooldown from 90 to 95 -
Changed Aphrodite Dagger Power 3 Cooldown from 70 to 90 -
Changed Aphrodite Dagger Power 4 Cooldown from 50 to 85 -
Changed Aphrodite Dagger Power 5 Cooldown from 25 to 80 -
Changed Aphrodite Dagger L6 Cooldown from 40 to 75 -
Changed Aphrodite Dagger L7 Cooldown from 35 to 70 -
Changed Aphrodite Dagger Power 1 Infused from 60 to 50 +
Changed Aphrodite Dagger Power 2 Infused from 120 to 105 +
Changed Aphrodite Dagger Power 3 Infused from 200 to 180 +
Changed Aphrodite Dagger Power 4 Infused from 350 to 230 +
Changed Aphrodite Dagger Power 5 Infused from 600 to 340 +
Changed Aphrodite Dagger L6 Requirement from 600 to 460 +
Changed Aphrodite Dagger L7 Requirement from 900 to 600 +
Increased Aphrodite Dagger Max Power from 5 to 10 +
Changed Unstable Aphrodite Core Power from 60 to 45 -
Changed Unstable Aphrodite Core Initial Explosion from 2 to 3 =
Changed Unstable Aphrodite Core Explosion Delay from 80 to 110 =
Changed Unstable Aphrodite Core Time Between Explosions from 10 to 8 =
Changed Unstable Aphrodite Core Final Explosion from 60 to 50 -
Changed Aphrodite Core Explosion Delay from 30 to 50 =
Changed Aphrodite Core Explosion Power from 9 to 6 -
You Are Now Able To Consume "Aphrodite Squared" =
You Are Now Able To Consume "Aphrodite Cubed" =
Consuming In Bulk Now Grants Bonus Aphrodite +
Added Post-Solar Corruption to Aphrodite Dagger +
Changed Focus Fire Inaccuracy from 3 to 1 +
Changed The Zapper Charge Up from 15 to 12 +
Changed The Zapper Damage from 1.1 to 1.35 +
Changed The Zapper Knockback from 0.03 to 0.025 -
Changed The Zapper Speed from 16 to 20 +
Changed The Zapper Pierce from 2 to 1 -
Changed Blade Ball Damage from 0.7 to 1.1 +
Changed Blade Ball Speed from 2 to 3 +
Changed Blade Ball Cooldown from 30 to 25 +
Changed Double Edged Blade Of The Sun Damage from 8.2 to 9.5 +
Changed Double Edged Blade Of The Sun Durability from 4096 to 1024 -
Changed Nautic Submarine Separation from 18 to 22 -
Changed Bottom Deck Loot Table Maximum from 17 to 16 -
Changed Submarine Loot Table Iron Maximum from 4 to 2 -
Changed Submarine Loot Table Maximum from 10 to 13 +
Changed Bottom Deck Deactivated Solar Tablet Drop Chance from 2% to 1% -
Changed Sunshine Meteor Separation from 15 to 19 -
Changed Sunshine Meteor Spacing from 21 to 25 -
Changed Sunshine Meteor Loot Table Maximum from 18 to 22 +
Changed Sunshine Meteor Loot Table Minimum from 12 to 16 +
Changed Sunshine Meteor Loot Table Sapphire Maximum from 2 to 1 -
Changed Sunshine Meteor Loot Table Sapphire Drop Chance from 2.2% to 1.3% -
Changed Sunshine Meteor Loot Table Deactivated Solar Tablet Drop Chance from 1.8% to 1.1% -
Changed Sunshine Meteor Loot Table Coballium Maximum from 5 to 3 -
Changed Sunshine Meteor Loot Table Coballium Minimum from 2 to 1 -
Changed Sunshine Meteor Loot Table Coballium Drop Chance from 15% to 12% -
Changed Sunshine Meteor Loot Table Fireium Drop Chance from 10% to 7% -
Changed Sunshine Meteor Loot Table Fireium Maximum from 3 to 2 -
Changed Sunshine Meteor Loot Table Sundane Minimum from 1 to 0 -
Changed Sunshine Meteor Loot Table Sundane Maximum from 2 to 1 -
Changed Sunshine Meteor Loot Table Xenite Drop Chance from 1.8% to 1.3% -
Changed Sunshine Meteor Loot Table Bonus Rolls Maximum from 1 to 2 +
Changed Sun Pillar Separation from 10 to 9 +
Changed Sun Pillar Spacing from 15 to 13 +
Changed Sun Pillar Minimum from 11 to 10 -
Changed Sun Pillar Maximum from 18 to 15 -
Changed Sun Pillar Fireium Maximum from 5 to 3 -
Changed Sun Pillar Coballium Maximum from 7 to 5 -
Changed Sun Pillar Xenite Drop Chance from 4.5% to 2% -
Changed Sun Pillar Xenite Maximum from 2 to 1 -
Changed Sun Pillar Sun Fragment Drop Chance from 22.5% to 15% -
Changed Sun Pillar Sun Fragment Maximum from 5 to 4 -
Changed Sun Pillar Aphrodite Maximum from 11 to 7 -
Changed Sun Pillar Aphrodite Minimum from 6 to 4 -
Changed Sun Pillar Aphrodite Drop Chance 17.5% to 14%
Changed Sun Shrine Separation from 13 to 19 -
Changed Sun Shrine Spacing from 17 to 24 -
Changed Sun Shrine Ruby Drop Chance from 1% to 0.7% -
Changed Sun Shrine Sapphire Drop Chance from 2.8% to 1.5% -
Changed Sun Shrine Xenite Drop Chance from 3% to 1.8% -
Changed Sun Shrine Deactivated Solar Tablet Drop Chance from 1.1% to 0.9% -
Changed Sun Shrine Sun Fragment Drop Chance from 12.5% to 9.5% -
Changed Sun Shrine Sun Fragment Maximum from 8 to 5 -
Changed Sun Shrine Sun Fragment Minimum from 3 to 2 -
Changed Sun Temple Separation from 30 to 40 -
Changed Sun Temple Spacing from 65 to 55 +
Changed Edible Lembrane Duration from 15 to 16 -
Changed Oceanic Orb Duration from 32 to 26 +
Changed Edible Fireium Saturation from 0.6 to 0.55 -
Changed Oceanic Egg Stew Duration from 55 to 42 +
Changed Edible Coballium Duration from 20 to 22 -
Changed Lembrane Burn Time from 10000 to 800 -
Changed Lembrane Ore Groups Per Chunk from 18 to 15 -
Changed Lembrane Ore Average Ores from 15 to 13 -
Changed Planetary Stone Hardness from 2.1 to 2.3 -
Changed Planetary Stone Resistance from 4 to 6.5 -
Changed Mossy Stone hardness from 3 to 3.5 -
Changed Mossy Stone Hardness from 7 to 10 -
Changed Mossy Stone Ore Groups Per Chunk from 18 to 23 +
Changed Coballium Ore Resistance from 1.35 to 12 -
Changed Coballium Ore Hardness from 3.425 to 3 +
Changed Coballium Ore Ore Groups Per Chunk from 7 to 13 +
Changed Fireium Ore Hardness from 5.35 to 4 +
Changed Fireium Ore Resistance from 2.35 to 15 -
Changed Fireium Ore Average Groups from 4 to 9 +
Changed Edible Coballium Ore Resistance from 0.925 to 9 -
Changed Edible Coballium Ore Hardness from 2.2 to 2.5 -
Changed Lembrane Ore Hardness from 1.9 to 2.3 -
Changed Lembrane Ore Resistance from 1.2 to 7.5
Changed Edible Fireium Ore Hardness from 4.65 to 3.6 +
Changed Edible Fireium Ore Resistance from 1.285 to 11 -
Changed Edible Fireium Ore Tool Level from Iron to Stone +
Changed Edible Lembrane Ore Hardness from 1.65 to 2 -
Changed Edible Lembrane Ore Resistance from 0.8 to 6 -
Changed Ruby Ore Hardness from 43.5 to 22.5 +
Changed Ruby Ore Resistance from 6.65 to 20 -
Changed Ruby Ore Ore Per Chunk from 2 to 4 +
Changed Ruby Ore Ores Per Group from 3 to 5 +
Changed Ruby Ore Maximum Height from -15 to -25 =
Changed Ruby Ore Minimum from -90 to -70 =
Changed Ruby Ore Generation from Triangle to Uniform =
Changed Oceanic Egg Mixer Recipe =
Changed Solar Tablet Recipe =
Changed Sundane Polished Andesite Recipe =
Changed Sundane Chiseled Stone Recipe =
Changed Sundane Pillar Recipe =
Changed Tool Anvil MK Three Recipe =
Changed Lembrane Torch Recipe =
Changed Xenite Sword Recipe =
Changed Xenite Axe Recipe =
Changed Xenite Pickaxe Recipe =
Changed Xenite Shovel Recipe =
Changed Xenite Helmet Recipe =
Changed Xenite Chestplate Recipe =
Changed Xenite Leggings Recipe =
Changed Xenite Boots Recipe =
Changed Xenite Upgrade Template Recipe; changed the Xenite to Xenite Back Panel -
Changed Coballium Ore Blasting Recipe XP Reward from 1.4 to 3 +
Changed Coballium Ore Blasting Recipe Time from 330 to 200 +
Changed Fireium Ore Blasting Recipe XP from 1.6 to 4 +
Changed Fireium Ore Blasting Recipe Time from 450 to 250 +
Changed Sundane Barrel Recipe To Be Shapeless =
Changed Sundane Storage Fragment To Be Shapeless =
Changed Aphrodite Speck Smelting Recipe XP Reward from 0.4 to 0.15 -
Changed Aphrodite Speck Smelting Recipe Time from 10 to 15 -
Changed the Forge so that each tier higher adds the previous tier by one +
Added Advancement "Charger!" +
Added Advancement "Computing computers for tom" +
Added Advancement "The ReMORSEful tablet!" +
Added Advancement "We got Coballium at home!" +
Added Advancement "This code is fire!" +
Added Advancement "Xenites my jam!" +
Added Advancement "Oceans Code!" +
